Add 'Stopping the Early Rush in Tower Rush Games'

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Stopping-the-Early-Rush-in-Tower-Rush-Games.md

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<br>If you panic and place the wrong defensive cards, the game can literally be over in thirty seconds.<br>
<br>However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.<br>
Staying Calm Under Pressure
<br>Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.<br>
<br>If they used a fast, single-target heavy hitter, deploying a cheap distraction unit is the correct play.<br>
Anticipate the swarm.Use the geometry of the map.Accept minor tower damage if necessary.
Distraction Tactics
<br>Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.<br>
<br>Mastering the center-pull placement is a mandatory skill if you want to survive in the higher competitive arenas.<br>
Rush UnitOptimal DefenseHog RiderPlace a building (Cannon/Tesla) three tiles from the river in the centerHigh DPS MeleeKite with an Ice Golem into the center while using ranged support
Punishing the Rush
<br>The beauty of defending a rush perfectly is that you now have a massive army marching toward their side of the map.<br>
<br>Defending perfectly is far more satisfying than attacking blindly.<br>
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