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Predicting-the-Enemy-in-Tower-Rush.md

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<br>Because of the inherent server delay and the deployment time of units, playing purely 'reactively' means your defense will always be a fraction of a second too late.<br>
<br>Predictive gameplay looks like pure magic to a casual observer; it appears as though the player is reading the opponent's mind and dropping spells on empty tiles.<br>
Pattern Recognition and Human Nature
<br>If you launch a Hog Rider at the bridge, pay intense attention to exactly where the opponent places their defensive Cannon.<br>
<br>When you launch your final Hog Rider, you don't wait to see the Cannon; you instantly cast a predictive Fireball on the exact tile they have used all game.<br>
If they place a Goblin Gang low once, they will do it again.Test the waters early.Mix up your own placements!
Tracking Elixir and Predicting Aggression
<br>This requires constant, flawless tracking of their elixir bar in your head.<br>
<br>If they just over-committed 9 elixir on a failed push, you can predict that they will be completely unable to defend a sudden Bridge Spam attack in the opposite lane.<br>
What to PredictHow to Do ItThe TimingThe Predictive Spell (e. When you loved this short article and you would love to receive more info regarding [tower rush](http://www.gocekyatkiralama.com/author/olivia81124055/) i implore you to visit our own site. g., Log, Fireball)Casting a spell on an empty tile where you know the opponent's counter will be placedOnly in double elixir or when you are absolutely certain of their rotation; incredibly high riskThe Predictive Defense (e.g., Pre-planting)Placing a defensive building early because you know they are about to attackWhen they reach 10 elixir and their win condition is in hand; moderate risk
The Grandmaster Move
<br>You manipulated them into playing exactly what you wanted, exactly where you wanted it.<br>
<br>Control the future of the match.<br>
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