Add 'A Unified Fairness and Skill Layer: A Demonstrable Advance for Okrummy, Rummy, and Aviator'

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Eartha Manske 2 days ago
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      A-Unified-Fairness-and-Skill-Layer%3A-A-Demonstrable-Advance-for-Okrummy%2C-Rummy%2C-and-Aviator.md

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A-Unified-Fairness-and-Skill-Layer%3A-A-Demonstrable-Advance-for-Okrummy%2C-Rummy%2C-and-Aviator.md

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<br>In online play, Okrummy and Rummy represent skill-centric, imperfect-information card games, while Aviator embodies a real-time risk game with social signaling. Today, these titles coexist with fragmented fairness guarantees, inconsistent rating systems, and thin learning support. We present a demonstrable advance: a unified fairness and [skill layer](https://search.usa.gov/search?affiliate=usagov&query=skill%20layer) that spans Okrummy, Rummy, and Aviator, delivering provably fair outcomes, cross-game skill ratings, explainable coaching, and anti-collusion defenses. The result is trust and retention lift without compromising the character of each game.
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<br>First, we replace opaque randomness with commit–reveal built on verifiable random functions. The server publishes a signed seed commitment before shuffles or crash multipliers
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